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ESCAPE

ROLE

I was a part of a small team of sound designers and I mostly worked on creating the sound effects for all of the hazards, obstacles and objects in the game. Not only that, but I also created the ambience for both of the worlds that the player is inserted in as well.

DESCRIPTION

Escape is a game about multitasking. You must split your focus between protecting your crops in your "VR" game and checking on the mysterious happenings in your home. You can switch freely between the view of the game and your room, and the "VR" avatar will match the position of the character in the real world. Protect your garden from bugs while keeping your cool in the "Real World" to get through the night! (Watch out for the cat!)

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